FACE Blitz Tournaments

Changed since Edition 23

Time Control: 2 min/game and 1 sec/move

Anchor-Engines: Gull 3.0 at 3.090 and Stockfish 10 at 3.490

PGN:: no download available

other items remain the same


Changed since Edition 22

Book: all engine use generic book “ProDeo.bin”-converted for Arena

NNUE-Engines:

Guidelines for use of NNUE at TCEC:

  • NNUE code can be used and considered as if it was a library (even if it is not literally one)
  • Custom modifications to the basic NNUE code are strongly encouraged,
  • It should be considered rather like a starting point.
  • All NNUE training data should be generated by the unique engine's own search and/or eval code.

other items remain the same


Changed since Edition 21

go back to old hardware - used for Edition 16-19 - so:

Time-control: 40 moves in 4 minutes and repeating - adapted to TC that CCRL do til end of 2019
Real time: 2 min
other items remain the same


Changed for Edition 20

Time-control: 40 moves in 4 minutes and repeating - adapted to TC that CCRL do til end of 2019
Real time: 1 min (CPU i7 8750H)
Download PGN: Download of the pgn-files will be possible when Division is finished
other items remain the same

arenamark_ed20.jpg

ccrlbench_ed20.jpg

ccrl_blitz_-_index_x2.ods


Conditions for Edition 16 to 19

Time-control: 40 moves in 4 minutes and repeating (adapted to CCRL)
Real time: 2 min (CPU i7 3630QM)
Chess-Gui: Arena-GUI (mainly), in some case if an engine is not running under Arena CUTE-GUI is taken
CPU used: Each engine use only 1 Core
Pondering: OFF
Hash: max 256 MB
Book: all engine use generic book “gm2001.bin” by Olivier Deville (http://www.open-aurec.com/chesswar/download.html) - converted for Arena
length of Book: limited to 12 moves per side maximum
Booklearning: OFF
Endgame tablebases: 5 piece tablebases
EGTB hash: 32 MB
Download PGN: Download of the pgn-files will be possible when Edition is finished

arenamark_ed16-19.jpg

ccrlbench_ed16-19.jpg


Conditions up to Edition 15

Time-control: 40 moves in 5 minutes, repeating
Ponder: Off
Chess GUI: ARENA
CPU: different
OS: MS Windows
Hash Tables: up to 128 MB
Pawn Hash: 16 MB
EGTB: No.

  • In the German chess magazine “CSS” (paper edition - year 2004/2005) the EGTB controversy was discussed.
  • Those test-results said it is better to do without (the speed of an engine is slowed by 30 per cent when using them).
  • Furthermore, not all engines use tablebases.

OpeningBook:

  • All Engines use their own book if available (For Edition 6 there was own book only for Division A to C, others used Arena mainbook.
  • Since Edition 7 all engine use their own book, for engines without a book, Arena mainbook is used.

Download PGN: Download of the pgn-files is possible
Periods of Editions:

  • For Edition 1 to Edition 6 there were two editions per year.
  • Starting with Edition 7 it will be different - I will hold tournaments when I have free time and have fun

How It Works

Here is why the FACE tournament works the way it does:

  • The starting order of Edition 1 was the result of former tournaments (mostly with blitz 2 + 4) which were not published. Some people have requested results and games, but all records were lost in a data-crash when the hardware system was changed. Recovery attempts were made - see here: … Prehistoric
  • When the tournament was reduced to free available engines only, the new divisions became sparse, because all commercial and private engines were gone. Engines needed to be advanced to close the gaps. Because an Edition 1 starting order needed to be established, playoff games in the first edition caused direct promotions. This quickly established the new divisions for the 40/5 time control.

Tournament Rules

Modus

  • not a fully league-system
  • the higher division waits for the promoted engines to fill up its participants.
  • tournaments start with lowest division then climb up to next higher division, and so on… up to Division 1

Number of participants

  • please look at current tournament

Promoters and Demoters

  • please look at current tournament

Joker entries

  • when an edition is already started new engines also can be set in a fitting division as joker entries

Which GUI is used?

  • engine must run stable under Arena-GUI
  • stable means no illegal moves and not more than 3 timeforfeits in first 10 rounds

How much engine per author take part?

  • only one engine is allowed per author

Do derivates or clones take part?

  • decision is made by tournament-master